mp_autoteambalance (default 1)
Toggles auto balancing of teams. 0 = off, 1 = on
mp_buytime (default 1.5)
Designate the desired amount of buy time for each round. Min buy time is .5 minutes. No max buy time.
mp_c4timer (default 45 sec)
C4 timer duration. Minimum of 15, maximum of 90.
mp_chasecam (default 0)
Limit observers to chase modes.
mp_flashlight (default 1)
Set to 1 to enable the use of flashlights, 0 to disable.
mp_footsteps (default 1)
Set to 1 to enable footsteps, 0 to disable.
mp_forcechasecam 0/1/2 (default 0)
1 = only allowed to spectate your own team when you die. 2 = not allowed to spectate anyone (player's view stays where the player dies).
mp_freezetime (default 6 sec)
The length in seconds of the Freeze period at the beginning of rounds. Set to 0 to disable.
mp_hostagepenalty x x = max. number of hostages you can kill before the server boots you out... setting this to 0 will shut off this command
mp_limitteams (default 2)
Maximum number of players that one team can have over the other. To entirely disable team limiting, set to 0.
mp_logmessages 0/1
used for server admins to spit out chat messages in their log files
mp_maxrounds (default 0)
Maximum number of rounds to be played on a map, leave at 0 to obey mp_timelimit.
mp_roundtime (default 5 min)
Min round time is 1 min. Max round time is 9 min. Supports partial minutes (1.5 is 90 seconds).
mp_timelimit (default 0 min)
Period between map rotations.
mp_tkpunish 0/1
if set to 1, team killers will sit out next round
mp_winlimit (default 0)
Will cycle the map after one team reaches this many wins.
sv_restartround (default 0 sec)
Time until the game restarts fresh, or 0 to not restart. This will reset all frags, scores, weapons and money to default. Use this to coordinate clan matches. For an example of use, sv_restartround 6 will restart the round in 6 seconds.